Quantcast
Channel: BlogoSfera » small
Viewing all articles
Browse latest Browse all 15

C++,Android | SDL and OpenGL ES (nothing drawn)

$
0
0

I want to use booth SDL and gles 1 on Android using a native activity. SDL offers a function to create an OpenGL-context( SDL_GL_CreateContext ). Clearing the screen and swapping the buffer works, but every draw-attempt fails. To make sure, that i made nothing wrong, i made the drawing-attempt as small as possible. Here is […]

The post C++,Android | SDL and OpenGL ES (nothing drawn) appeared first on BlogoSfera.


Viewing all articles
Browse latest Browse all 15

Trending Articles